Hi, my name is
{ Chloe }

Passionate about Web Design Technology FinTech Problem Solving Innovation Creativity Gaming
I’m from Scotland with a Master’s in Financial Technology and a Bachelor’s in Computer Science. I have a strong interest in the intersection of technology, creativity and finance, which is why I’m excited to explore opportunities across these fields.
Whether it is creating user-friendly designs, exploring new financial technologies, or getting involved in entrepreneurial ventures, I’m driven by a passion for innovation and problem-solving.
What really excites me is the change to take ideas and transform them into something tangible and meaningful, whether through design, technology or creative projects.
My Education

Msc Financial Technology
University of Glasgow - Graduated Dec '24
Hacking for the Ministry of Defence (H4MoD)
Organisational Security
FinTech Risk Management
Financial Tech Regulations
Digital Entrepeneurship
Business Models for Innovation
Advancing Business Writing (Extra Credit)
Technology and Management

BSc Computer Science
Heriot-Watt University - Graduated June '23
Data Visualisation and Analytics
Software Development
3D Graphics & Animation
Computer Network Security
Discrete Mathematics
Information Systems Methodologies
Website Programming
Artificial Intelligence
My Work Experience
Brand Ambassador
Different Agencies
2019- 2024
Dissertation Project Consultant
Alexander Sloan / UofG
June - October 2024
Hacking for the Ministry
of Defence Consultant
Ministry of Defence/ UofG
February - May 2024
Business Operations Intern
S&P Global, London
July - November 2022
Retail Advisor
EE, Edinburgh
2021 - 2022
Website Design Internship
EFB- Edinburgh
Summer 2020
IT Specialist + Camp
Counsellor
Americamp, USA
Summer 2019
Supporting Artist
Different Agencioes
2016-2023
Career Development
CIVIS Course
Basis & Methods of
Localisation
Video Games
UAM, Madrid
October & November 2024
Adam Smith Skills Award
University of Glasgow
April 2024
Hackathon
AS Watson, Amsterdam
April 2024
Accelerate
Entrepreneurship
Education in Europe
Glasgow & Amsterdam
October & November 2023
Datathon
upReach Tech 500 & PwC
& Alteryx, Manchester
February 2023
Factset Insight Day
upReach & Factset, London
January 2023
Bloomberg Launch
Program
Bloomberg, Remote
June 2022
SQA Music & Sound
For Games Course
Academy of Music &
Sound, Remote
May - June 2022
Hackathon
upReach Tech 500 & Samsung,
London
March 2022
EssentialTECH Foundations
Certification
S&P Global
2022
Your Digital Pathway -
Starting a Business
Online Certification
Santander Universidades
2022
Associate
upReach
2021-2024
Turning Festival
Edinburgh
2020
VCCP Summer Ad School
VCCP, London
August 2019
BFI Film Academy:
Animation Residential
BFI, Bristol
2017
BFI Film Academy:
Network Programme
BFI, Glasgow
2016-2017
Advanced Acting
Performance Programme
UK Theatre School,
Glagsow
2014-2017
Drama Classes
RCS
2009-2014
VCCP Summer Ad School
VCCP, London
August 2019
Video Portfolio
Lego NES Stop-Motion Build
This is a personal project where I built the LEGO Nintendo Entertainment System. I shot it with a Sony A5100 (24MP) with a 1/30 shutter speed, f/5.6 aperture and ISO 320, capturing 4,834 photos in total. Edited in DaVinci Resolve. Part 1 completed. Part 2 in post production.
Blender/Unity Animation
For my games programming course at university, I created 3D models in Blender, learning how to use the camera, textures and lighting to bring them to life. After modelling, the project was brought into Unreal Engine for animation and rendering. I chose a space theme, focusing on atmosphere, detail and movement to create an immersive scene.
Game Trailer
As part of my Music and Sound for Video games course with the Academy of Music and Sound. I was given a game trailer without sound and tasked with created the full audio design. Using FMOD and Unity, I added sound effects, music and ambiance while learning about industry practices in game audio implementation. This project gave me hands on experience in how sound enhances immersion and storytelling in games.
SuperHero Game
As part of my Games Programming course, I worked in a team of five to develop a game using Unity and Unreal Engine. My role focused on the design aspect, where I designed the background and placed game assets to create an immersive atmosphere. I worked closely with the team to ensure the visual style aligned with the gameplay mechanics and helped create a cohesive final product.
BFI Film Academy - Egg
In the BFI Film Academy Network Programme, I worked as an editor alongside one other person. Throughout the course, we learned about filmmaking and we were involved in the post-production and editing process. using professional Apple editing software in the RCS suites, we edited and refined footage to create a polished final product.
BFI Animation
As part of the BFI Film Academy Residential Camp in Bristol, I worked in a team of 5 to create an animated project. I contributed to the animation, provided a narrative voice, and helped with the sound design.
Viking Village
As part of my Music and Sound for Video Games course with the Academy of Music and Sound, I worked on a project called Viking Village. The game environment was already build, but I had to design and implement all the sound. Using FMOD and Unity, I added sound effects, music and ambiance to bring the world to life. I also used the camera in Unity to capture the scene, ensuring the audio and visuals worked together.
Loot Box Pokemon
For my undergraduate dissertation, I developed a Pokemon Loot Box Game using React.js and Vite. I designed the website and implemented a system where players start with a set amount of points. They can choose to open either a high-value pack, which costs more points but has a chance of containing valuable cards, or a low-value pack, which costs fewer points but has lower rewards. The cards, fetched from an API, have real-world values, and their worth is added back to the players total after opening a pack. The project was built and tested in Visual Studio Code.
Brick Animation
I created a stop-motion animation called Ice Cream Stop using a stop-motion app. This project allowed me to experiment with frame-by-frame animation.
D3 Data Visualisation
As part of a Data Visualisation course at university, I created an interactive project focused on health and COVID-19. Using D3.js, I designed animated and interactive visualisations.